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DM-Aggressive
Tendencies
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Map Information Aggressive Tendencies was created for the OzUnreal Competition, where it achieved first place in the DeathMatch category. This map has been designed with a view to creating a deathmatch experience that is fast-paced with a high degree of connectivity and flow. Each area in the map provides for a different form of gameplay, from the open battle in the central 'arena' to more tight strafing battles around the pillars in the basement. The grenade trap and the sniping alcove have been included the central 'arena' to promote strategic play and potential domination points. I have attempted to make a map with a visual style that I believe is unique. Special thanks to ... I must say a special thank you to my beta testing team: QAPete, Whit, Chris Pasetto and the Oxford St LAN gamers (subtonic, megatonic, beasty, nokool, kobi one, Geoff, and friend). Guys, without your feedback and general comments, this map would be no where near as good. As always, I thank my wife and son for allowing me the time to make maps like this one happen. The Opinion of Others ...
Got a comment? ... please email me. |
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[Updated
1st Sept, 2001]
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